This is a 70 hour course, loaded with lots of fun and knowledge. Game development is one of the most valuable and exciting industries in the world. Most of us know only about the games that are available in our mobile phones.
But do you know, engineers are trying to achieve hyper-realistic graphics and physics in video games. To be honest, video games are not a distraction anymore. They are a huge deal!
This course will give students a basic introduction about game development and the software used to create one, in a very spontaneous, engaging and fun way.
Did you know that many of the successful tech giants, started selling games in the first place? Gaming industry is one of the highly trending and booming industries of the world. Developing a video game is not a simple task.
If you have a knack for gaming and passionate about creating your own game, then you have stumbled on the right path. If you love video games, then learning and working on one would surely be your dreamland.
Get ready to travel to your Dreamland with us!
At the end of this course, students will be equipped with the primary knowledge required to create a basic game. You will be taught enough such that you can crack even a game development internship interview! The course is designed in such a way that even students who do not have much idea and interest in games will develop a passion to get into this field. This is one of the extremely active and colourful courses proudly presented by Propel.
This is a 70 hour course, loaded with lots of fun and knowledge. Game development is one of the most valuable and exciting industries in the world. Most of us know only about the games that are available in our mobile phones.
But do you know, engineers are trying to achieve hyper-realistic graphics and physics in video games. To be honest, video games are not a distraction anymore. They are a huge deal!
This course will give students a basic introduction about game development and the software used to create one, in a very spontaneous, engaging and fun way.
Module 1 – Introduction
Module 2 – Setting up Your Environment
Module 3 – Assets and Project files
Module 4 – Level Development
Module 5 – Scripting
Module 6 – Camera Follow
Module 7 – Damage Taking and Score
Module 8 – Main Menu and Game Finalization
Asynchronous Learning: 16 hours
Learning Integration: 20 hours
Activity: 16 hours
Research: 6 hours
Capstone Project: 10 hours
Total hours of learning: 70 hours
Course duration: 50 hours
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